即时游戏情境觉知中注意力分配的研究
首发时间:2009-12-21
摘要:为了完善即时游戏的人性化设计,基于航空功效的情境觉知理论,本文对即时游戏的特殊心理行为展开分析,建立了即时游戏的情境觉知定义和相应的情境觉知循环触发定性模型。进而把即时游戏中的所有上下文进行归纳总结为四类。在此基础上对即时游戏的感知-预测环进行分析,提出了注意力有限分配理论:在特定情境下,对该情境正确觉知的注意力分配模式是类似的。最终基于极品飞车10设计了一个定量测量的实验来证明该假设。本研究揭示了不同玩家在特定情境下的注意力分配。
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Study on the Attention Allocation of Situation Awareness in the Real-time Games
Abstract:In order to improve the humanized design of the real-time games,base on the situation awareness theory in aviation effectiveness, the special psychological behavior in the games was analysised to build the circulating triggers situation awareness model.. In the meantime all the contexts of the real-time games were grouped into four categories. And then the Perception- Forecast link was analysised,base on the research the Finite Allocation of Attention Theorem was put forward: In the certain situation,the allocation of attention models are similar to perceive the situation correct. Finally, an experiment base on the Need for Speed Carbon was designed to authenticate the theorem.
Keywords: Real-time Games Situation Awareness Allocation of Attention
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