基于博弈论的基站间缓存分配技术研究
首发时间:2020-03-06
摘要:移动边缘计算环境中的智能基站网络一般由多个配备移动边缘计算服务器的基站(MEC-BS)构成。如何充分利用MEC-BS的有限存储能力,提高缓存命中率是该领域的核心技术问题。本文提出了一种最大化效用的基于博弈论的基站间缓存分配技术。该技术考虑了网络服务提供商(NSP)、流行内容提供商(PCPs)和MEC-BSs组合的异构网络,根据用户对流行内容文件的需求和MEC-BS存储约束建立了缓存模型,分别建立了异构网络中不同的利润模型,并依据该模型将所研究问题定义为一个斯塔克伯格博弈。最后设计一种异步算法模拟非合作博弈,利用仿真分析所提算法的快速收敛性以及领导者效应函数凹性的理论正确性。
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Game Theoretic Research for Cache Allocation among Base Stations
Abstract:The intelligent base station network in mobile edge computing environment generally consists of several base stations (MEC-BS) equipped with mobile edge computing server. How to make full use of the limited storage capacity of MEC-BS and improve the cache-hit ratio is the core technical problem in this field. In this paper, a game theory-based cache allocation technique for maximizing utility among MEC-BSs is proposed. This technology considers a heterogeneous network consisting of network service providers (NSP), popular content providers (PCPs), and MEC-BSs. A caching model is actually established which is based on the users' demonds for popular content files and the storage constraints of MEC-BS. Different profit models are built in this heterogeneous network and the research problem is defined as a Starkberg game. Finally, an asynchronous algorithm is designed to simulate the non-cooperative game, and the fast convergence of the proposed algorithm and the theoretical correctness of the concavity of the leader's utility function are analyzed by simulation.
Keywords: Mobile Edge Computing Cache Allocation Game Theory Asynchronous Algorithm
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