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2020年11月04日

【期刊论文】Quantum Supremacy Circuit Simulation on Sunway TaihuLight

IEEE Transactions on Parallel and Distributed Systems,2019,31(4):805 - 816

2019年10月15日

摘要

With the rapid progress made by industry and academia, quantum computers with dozens of qubits or even larger size are being realized. However, the fidelity of existing quantum computers often sharply decreases as the circuit depth increases. Thus, an ideal quantum circuit simulator on classical computers, especially on high-performance computers, is needed for benchmarking and validation. We design a large-scale simulator of universal random quantum circuits, often called “quantum supremacy circuits”, and implement it on Sunway TaihuLight. The simulator can be used to accomplish the following two tasks: 1) Computing a complete output state-vector; 2) Calculating one or a few amplitudes. We target the simulation of 49-qubit circuits. For task 1), we successfully simulate such a circuit of depth 39, and for task 2) we reach the 55-depth level. To the best of our knowledge, both of the simulation results reach the largest depth for 49-qubit quantum supremacy circuits.

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2020年11月04日

【期刊论文】Speedup in Classical Simulation of Gaussian Boson Sampling

arXiv,2019,():

2019年08月27日

摘要

Gaussian boson sampling is a promising model for demonstrating quantum computational supremacy, which eases the experimental challenge of the standard boson-sampling proposal. Here by analyzing the computational costs of classical simulation of Gaussian boson sampling,we establish a lower bound for achieving quantum computational supremacy for a class of Gaussian boson-sampling problems, where squeezed states are injected into every input mode. Specifically, we propose a method for simplifying the brute-force calculations for the transition probabilities in Gaussian boson sampling, leading to a significant reduction of the simulation costs. Particularly, our numerical results indicate that we can simulate 18 photons Gaussian boson sampling at the output subspace on a normal laptop, 20 photons on a commercial workstation with 256 cores, and suggest about 30 photons for supercomputers. These numbers are significantly smaller than those in standard boson sampling, suggesting Gaussian boson sampling may be more feasible for demonstrating quantum computational supremacy.

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2020年11月04日

【期刊论文】Local Equivalence of Multipartite Entanglement

IEEE Journal on Selected Areas in Communications,2020,38(3): 568 - 574

2020年01月23日

摘要

Let R be an invariant polynomial ring of a reductive group acting on a vector space, and let d be the minimum integer such that R is generated by those polynomials in R of degree no more than d. To upper bound such d is a long standing open problem since the very initial study of the invariant theory in the 19th century. Motivated by its significant role in characterizing multipartite entanglement, we study the invariant polynomial rings of local unitary groups - the direct product of unitary groups acting on the tensor product of Hilbert spaces, and local general linear groups - the direct product of general linear groups acting on the tensor product of Hilbert spaces. For these two group actions, we prove explicit upper bounds on the degrees needed to generate the corresponding invariant polynomial rings. On the other hand, systematic methods are provided to construct all homogeneous polynomials that are invariant under these two groups for any fixed degree. Thus, our results can be regarded as a complete characterization of the invariant polynomial rings. As an interesting application, we show that multipartite entanglement is additive in the sense that two multipartite states are local unitary equivalent if and only if r-copies of them are local unitary equivalent for some r.

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2020年11月04日

【期刊论文】Structured Decomposition for Reversible Boolean Functions

IEEE Transactions on Computer-Aided Design of Integrated Circuits and Systems,2019,39(10):2410 - 242

2019年07月16日

摘要

Reversible Boolean function (RBF) is a one-to-one function which maps n-bit input to n-bit output. Reversible logic synthesis has been widely studied due to its connection with low-energy computation as well as quantum computation. In this paper, we give a structured decomposition for even RBFs. Specifically, for n ≥ 6, any even n-bit RBF can be decomposed to 7 blocks of (n-1)-bit RBF, where 7 is a constant independent of n and the positions of these blocks have a large degree of freedom. Moreover, if the (n-1)-bit RBFs are required to be even as well, we show for n ≥ 10, even n-bit RBF can be decomposed to 10 even (n - 1)-bit RBFs. In short, our decomposition has block depth 7 and even block depth 10. Our result improves Selinger's work in block depth model, by reducing the constant from 9 to 7 and from 13 to 10, when the blocks are limited to be even. We emphasize that our setting is a bit different from Selinger's work. In Selinger's constructive proof, each block is placed in one of two specific positions and thus the decomposition has an alternating structure. We relax this restriction and allow each block to act on arbitrary (n - 1) bits. This relaxation keeps the block structure and provides more candidates when choosing the positions of blocks.

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2020年11月04日

【期刊论文】Revisiting Online Quantum State Learning

arXiv,2019,():

2019年07月11日

摘要

The classical cake cutting problem studies how to find fair allocations of a heterogeneous and divisible resource among multiple agents. Two of the most commonly studied fairness concepts in cake cutting are proportionality and envy-freeness. It is well known that a proportional allocation among n agents can be found efficiently via simple protocols [16]. For envy-freeness, in a recent breakthrough, Aziz and Mackenzie [5] proposed a discrete and bounded envy-free protocol for any number of players. However, the protocol suffers from high multiple-exponential query complexity and it remains open to find simpler and more efficient envy-free protocols. In this paper we consider a variation of the cake cutting problem by assuming an underlying graph over the agents whose edges describe their acquaintance relationships, and agents evaluate their shares relatively to those of their neighbors. An allocation is called locally proportional if each agent thinks she receives at least the average value over her neighbors. Local proportionality generalizes proportionality and is in an interesting middle ground between proportionality and envy-freeness: its existence is guaranteed by that of an envy-free allocation, but no simple protocol is known to produce such a locally proportional allocation for general graphs. Previous works showed locally proportional protocols for special classes of graphs, and it is listed in both [1] and [8] as an open question to design simple locally proportional protocols for more general classes of graphs. In this paper we completely resolved this open question by presenting a discrete and bounded locally proportional protocol for any given graphs. Our protocol has a query complexity of only single exponential, which is significantly smaller than the six towers of n query complexity of the envy-free protocol given in [5].

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