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IEEE Transactions on Mobile Computing,2017,17(5):990 - 1003
2017年09月26日
prevalent smartphones have become the major entrance to accessing services on the Internet. On smartphones, users can have two options as the clients, i.e., native apps and Web apps. There have been several debates about native apps and Web apps. However, major service providers such as Google, Amazon, and Facebook provide both native apps and Web apps to end-users. Essentially, the performance differences between these two types of apps haven't been addressed. Indeed, the performance differences make non-trivial impacts on apps development, deployment, and distribution. In this article, we conduct a measurement study on the performance of native apps and Web apps on Android smartphones. Specifically, we want to explore given the same functionalities, do Web apps always perform poorly compared to native apps. We select 328 services from some popular providers, covering various domains such as e-commerce, map, social networking, and entertainment. With HTTP-level trace analysis, we demystify the workflows on how native apps and Web apps deliver services on mobile devices, respectively. Then, we characterize the performance differences between native apps and Web apps with the metrics including the number of requests, response time, data drain, and energy consumption. We find that the performance of Web apps is better than native apps in more than 31 percent cases. Our derived knowledge can suggest some recommendations to improve the performance for mobile apps.
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【期刊论文】Runtime model based approach to IoT application development
Frontiers of Computer Science,2015,9():pages540–5
2015年06月06日
The internet of things (IoT) attracts great interest in many application domains concerned with monitoring and control of physical phenomena. However, application development is still one of the main hurdles to a wide adoption of IoT technology. Application development is done at a low level, very close to the operating system and requires programmers to focus on low-level system issues. The underlying APIs can be very complicated and the amount of data collected can be huge. This can be very hard to deal with as a developer. In this paper, we present a runtime model based approach to IoT application development. First, the manageability of sensor devices is abstracted as runtime models that are automatically connected with the corresponding systems. Second, a customized model is constructed according to a personalized application scenario and the synchronization between the customized model and sensor device runtime models is ensured through model transformation. Thus, all the application logic can be carried out by executing programs on the customized model. An experiment on a real-world application scenario demonstrates the feasibility, effectiveness, and benefits of the new approach to IoT application development.
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【期刊论文】Demystifying the Imperfect Client-Side Cache Performance of Mobile Web Browsing
IEEE Transactions on Mobile Computing,2015,15(9):2206 - 222
2015年10月09日
The web browser is one of the most significant applications on mobile devices such as smartphones. However, the user experience of mobile web browsing is undesirable because of the slow resource loading. To improve the performance of web resource loading, client-side cache has been adopted as a key mechanism. However, the existing passive measurement studies cannot comprehensively characterize the “client-side” cache performance of mobile web browsing. For example, most of these studies mainly focus on client-side implementations but not server-side configurations, suffer from biased user behaviors, and fail to study “miscached” resources. To address these issues, in this article, we present a proactive approach to making a comprehensive measurement study on client-side cache performance. The key idea of our approach is to proactively crawl resources from hundreds of websites periodically with a fine-grained time interval. Thus, we are able to uncover the resource update history and cache configurations at the server side, and analyze the cache performance in various time granularities. Based on our collected data, we build a new cache analysis model and study the upper bound of how high percentage of resources could potentially be cached and how effectively the caching works in practice. We report detailed analysis results of different websites and various types of web resources, and identify the problems caused by unsatisfactory cache performance. In particular, we identify two major problems - Redundant Transfer and Miscached Resource, which lead to unsatisfactory cache performance. We investigate three main root causes: Same Content, Heuristic Expiration, and Conservative Expiration Time, and discuss what mobile web developers can do to mitigate those problems.
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【期刊论文】ShuffleDog: Characterizing and Adapting User-Perceived Latency of Android Apps
IEEE Transactions on Mobile Computing,2017,16(10):2913 - 292
2017年01月11日
Numerous complains have been made by Android users who severely suffer from the sluggish response when interacting with their devices. However, very few studies have been conducted to understand the user-perceived latency or mitigate the UI-lagging problem. In this paper, we conduct the first systematic measurement study to quantify the user-perceived latency using typical interaction-intensive Android apps in running with and without background workloads. We reveal the insufficiency of Android system in ensuring the performance of foreground apps and therefore design a new system to address the insufficiency accordingly. We develop a lightweight tracker to accurately identify all delay-critical threads that contribute to the slow response of user interactions. We then build a resource manager that can efficiently schedule various system resources including CPU, I/O, and GPU, for optimizing the performance of these threads. We implement the proposed system on commercial smartphones and conduct comprehensive experiments to evaluate our implementation. Evaluation results show that our system is able to significantly reduce the user-perceived latency of foreground apps in running with aggressive background workloads, up to 10x, while incurring negligible system overhead of less than 3.1 percent CPU and 7 MB memory.
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【期刊论文】Deriving User Preferences of Mobile Apps from Their Management Activities
ACM Transactions on Information Systems,2017,35(4):39
2017年07月01日
App marketplaces host millions of mobile apps that are downloaded billions of times. Investigating how people manage mobile apps in their everyday lives creates a unique opportunity to understand the behavior and preferences of mobile device users, infer the quality of apps, and improve user experience. Existing literature provides very limited knowledge about app management activities, due to the lack of app usage data at scale. This article takes the initiative to analyze a very large app management log collected through a leading Android app marketplace. The dataset covers 5 months of detailed downloading, updating, and uninstallation activities, which involve 17 million anonymized users and 1 million apps. We present a surprising finding that the metrics commonly used to rank apps in app stores do not truly reflect the users’ real attitudes. We then identify behavioral patterns from the app management activities that more accurately indicate user preferences of an app even when no explicit rating is available. A systematic statistical analysis is designed to evaluate machine learning models that are trained to predict user preferences using these behavioral patterns, which features an inverse probability weighting method to correct the selection biases in the training process.
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